Corel Painter X3 Win/Mac, EDU, EN Guide de l'utilisateur Page 353

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330 Corel Painter X3 Getting Started Guide
its method from Cover to Drip. Some brush effects are less easily affected by other
methods, and results may differ.
Each method can have several variations, called method subcategories. These
subcategories further refine the brush behavior. The following terms are used in
describing most method subcategories:
Soft methods produce strokes with feathered edges.
Flat methods produce hard, aliased strokes with pixelated edges.
Hard methods produce smooth strokes.
Grainy methods produce brushstrokes that react to paper texture.
The words “edge” and “variable” are sometimes used to describe a method
subcategory. Edge strokes are thick and sticky-looking. Variable strokes are affected
by tilt and direction.
Combining a method with a method subcategory results in a specific brush style that
you can assign to a given brush. For example, Grainy Hard Cover brushstrokes
interact with paper grain and are semi anti-aliased so that they hide underlying pixels.
Grainy Hard Cover is the default method for Chalk and Charcoal.
Grainy Hard Buildup was used to create the brushstroke on top. Soft
Variable Buildup was used to create the stroke on the bottom.
Corel Painter supplies the following methods:
Buildup
•Cover
•Eraser
•Drip
•Mask (Cover)
Cloning
•Wet
•Digital Wet
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