Using lighting and surface texture effects | 659
To Do the following
Add custom lights along a circular path Move the Lights slider.
Move a custom light Drag a light indicator to a new position on the
sphere.
Change the light color Click a lighting indicator, click the Light Color chip,
and then choose a color.
4 Adjust any of the Apply Surface Texture controls. For information, see “Apply Surface Texture controls”
on page 659.
Apply Surface Texture controls
• Using — lets you choose a method for applying the surface texture. The following methods are
available: Paper, 3D Brushstrokes, Image Luminance, and Original Luminance.
• Softness — lets you adjust the amount of distortion created by the texture. Increasing softness creates
more intermediate steps, which produces a smoother distortion.
• Inverted — lets you apply an inverted texture
Appearance of Depth
• Amount — controls how much surface texture is applied to the image. Moving the slider all the way to
the right applies the maximum amount.
• Picture — controls how much of the color from the original image is applied to the texture. At 100%,
the full color of the picture shines through. Moving the slider to the left displays more black, leaving
only the shine.
• Shine — controls how much highlight appears on the surface of the texture. Higher Shine values make
the texture look metallic.
• Reflection — maps a clone source image or pattern onto the texture at a variable percentage
Light Controls
• Brightness — controls the light intensity
• Concentration — adjusts the spread of the light’s shine over the surface
• Exposure — adjusts the overall lighting amount from darkest to brightest
• Light Color — lets you change the light color
• Simple lighting — lets you choose one from eight preset lights
• Lighting sphere — lets you add, move, and delete custom lights when the Simple lighting check box is
disabled.
Hello, im noob :)